
Godscrown
The details of the development of this game can be found here: https://caaz.me/game-ideas/cosmic-horrors-jam-4/
Keybinds
| Action | Keybind |
|---|---|
| Skip Intro, Skip Tutorial | Space, Left Mouse Button |
| Pause | Escape, P |
| Select Card | Left Mouse Button |
Starting the Game
At the beginning of the game, each player chooses a role. Draws three cards.
Turns
At the beginning of the turn a horror card is revealed and each player chooses an Action Card from their hand. Once all players have chosen their card, they're revealed simultaneously. The player with the lowest score loses the round, and collects the current horror card.
Ties
If more than one player has the lowest score for a round, then a tiebreaker round starts. The tying players play a turn to break the tie, and repeat until the tie is broken.
Horrors
Horrors are usually one of three types: Arcane, Anomaly, Monstrosity. Each type has an icon and color associated with it. If a player collects 3 of the same horror, they lose the game.
Cosmic Horrors
Cosmic horrors are horror cards that count as all types. Collecting a cosmic horror adds to all three type counters.
Roles
Biases
Some roles have biases, which means when facing certain horrors, their action cards can be worth more or less depending on the bias, indicated by the arrows in their character box.
Action Deck
Each role has their own unique Action deck, which is 7 action cards with varying point values and effects. Certain effects are only active during specific points of gameplay, it's important to use them at the right time!
Action Cards
Action cards have a point value, and sometimes an effect.
Effects
| Name | Effect |
|---|---|
| Growth | Each turn the card is in your hand, an amount will be added to the card's value. |
| Refresh | When played, discards your entire hand and draws 3 new ones. |
| Stack | When played, allows you to play a second card to add to the card's value. |
| Critical | When played vs a specific horror type, a bonus is added to the card's value |
| Breaker | When played during a tiebreaker, a bonus is added to the card's value |
Credits
Daniel / Caaz
Art, Design, Programming
Jardel Rodrim
Music
Soundcloud
Instagram
Fred
Sound Effects
Youtube
Download
Click download now to get access to the following files:
Development log
- Post-Jam Planning56 days ago



Comments
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The beginning feels a bit random but the later characters have more control of the game, which becomes quite fun. The vibes are great!
Props to Jardel and Fred for the crazy soundscape!
I followed the development of this! Super sicc art and interesting gameplay umu, I actually won one. very cool
Thank you thank you! It was a blast to develop too! Here's hoping post-jam I can fill out some more card effects!